一、简单介绍
ZRender是二维绘图引擎,它提供 Canvas、SVG、VML 等多种渲染方式。ZRender也是ECharts的渲染器。
流程图:
二、使用入口
(1)npm install zrender,因为zrender不是浏览器自带不同于前面的canvas与svg,需要先下载
(2)在header中引入
<script src="./node_modules/zrender/dist/zrender.js"></script>
三、案例上代码
看注释!!!看注释!!!看注释!!!
<!DOCTYPE html><head><meta charset="UTF-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><title>Document</title><script src="./node_modules/zrender/dist/zrender.js"></script></head><body><div id="container" style="width:800px;height: 800px;"></div><script>//初始化dom对象const zrder = zrender.init(document.getElementById('container'));//开始绘制//绘制矩形//实例化矩形对象const rect = new zrender.Rect({shape: {x: 0,y: 0,height: 50,width: 50},style: {fill: 'yellow',lineWidth: 2}})//添加矩形对象到zrder上面zrder.add(rect)//绘制线段const line = new zrender.Polyline({shape: {points: [[80, 80],[190, 120],[300, 200]]},style: {stroke: 'red',lineWidth: 2,}})zrder.add(line)//更改属性,先创建一个矩形const rect2 = new zrender.Rect({shape: {x: 60,y: 100,height: 50,width: 50},style: {fill: 'blue',lineWidth: 2}})zrder.add(rect2)//修改颜色从蓝色变为绿色rect2.attr('style', {fill: 'green'});//绘制圆形var circle = new zrender.Circle({shape: {cx: 150,cy: 50,r: 40},style: {fill: 'none',stroke: '#F00'}});zrder.add(circle);//绘制心var heart = new zrender.Heart({shape: {cx: 350,cy: 200,width: 40,height: 50,},style: {fill: 'red',stroke: '#F00'}});zrder.add(heart);//绘制水滴var droplet = new zrender.Droplet({shape: {cx: 150,cy: 250,width: 10,height: 30,},style: {fill: 'none',stroke: 'brown'}});zrder.add(droplet);</script></body></html>
四、结果展示
五、学习推荐
官方网址