定义游戏对象和材质球对象;
//游戏对象public GameObject dianji01;//材质public Material dongtai;
一句话更换材质球
guandao1.GetComponent<MeshRenderer>().sharedMaterial = dongtai;
时间:2019-09-13 05:56:43
定义游戏对象和材质球对象;
//游戏对象public GameObject dianji01;//材质public Material dongtai;
一句话更换材质球
guandao1.GetComponent<MeshRenderer>().sharedMaterial = dongtai;