html5 canvas+three.js绘制3D地球自转动画特效,挺逼真的效果,支持鼠标拖动地球全方位旋转。
查看演示
下载资源:
37
次 下载资源
下载积分:
20
积分
js代码
var canvasBox = document.getElementById("canvasBox")
var W = canvasBox.clientWidth
var H = canvasBox.clientHeight
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight)
}
window.addEventListener('resize', onWindowResize, false)
var num = 0;
var scene, camera, renderer, light;
function intScene() {
scene = new THREE.Scene()
}
function intCamera () {
camera = new THREE.PerspectiveCamera(45, W/H, 1,1000);
camera.position.set(0, 0, 500);
camera.up.set(0, 1, 0)
camera.lookAt({x: 0, y:0, z:0})
}
function intRender() {
renderer = new THREE.WebGLRenderer({antialias:true})
renderer.setSize(W, H)
canvasBox.appendChild(renderer.domElement)
}
function intLight() {
light = new THREE.DirectionalLight(0xffffff, 1)
light.position.set(50, 50, 500)
scene.add(light)
}
var xkbg, earth, cloud;
var SEPARATION = 25, AMOUNTX = 34, AMOUNTY = 20;
var particles, particle, count = 0;
function intModels() {
/* 宇宙背景 */
var yz_geometry = new THREE.SphereGeometry(500, 500, 50);
var yz_material = new THREE.MeshPhongMaterial({
map: THREE.ImageUtils.loadTexture('./images/negy.jpg'),
side: THREE.DoubleSide
});
xkbg = new THREE.Mesh(yz_geometry, yz_material);
xkbg.position.set(0, 0, 0);
scene.add(xkbg);
//地球
var earth_geometry = new THREE.SphereGeometry(100, 50, 50);
var earth_material = new THREE.MeshPhongMaterial({
map: THREE.ImageUtils.loadTexture('./images/earth4.jpg'),
side: THREE.DoubleSide
});
earth = new THREE.Mesh(earth_geometry, earth_material);
earth.position.set(0, 0, 0);
earth.rotation.x = 0.42;
earth.rotation.y = 60;
scene.add(earth);
//云层
var cloud_geometry = new THREE.SphereGeometry(101, 50, 50);
var cloud_material = new THREE.MeshPhongMaterial({
map: THREE.ImageUtils.loadTexture('./images/earth_cloud.png'),
transparent: true,
opacity: .8
});
cloud = new THREE.Mesh(cloud_geometry, cloud_material);
cloud.position.set(0, 0, 0);
earth.add(cloud);
//云层2
var cloud2_geometry = new THREE.SphereGeometry(102, 50, 50);
var cloud2_material = new THREE.MeshPhongMaterial({
map: THREE.ImageUtils.loadTexture('./images/earth_cloud.png'),
transparent: true,
opacity: .8
});
cloud2 = new THREE.Mesh(cloud2_geometry, cloud2_material);
cloud2.position.set(0, 0, 0);
cloud2.rotation.y = 10;
earth.add(cloud2);
}
var mouseX, mouseY, isMove = true;
//自转
function zizhuan() {
if (isMove) {
requestAnimationFrame(zizhuan);
earth.rotation.y -= 0.0005;
renderer.render(scene, camera);
}
xkbg.rotation.y -= 0.0005;
}
//拖拽
document.onmousedown = function(e) {
isMove = false;
mouseX = e.pageX;
mouseY = e.pageY;
}
document.onmousemove = function rt(e) {
if (!isMove) {
var disX = e.pageX - mouseX;
var disY = e.pageY - mouseY;
requestAnimationFrame(zizhuan);
earth.rotation.x = earth.rotation.x > 0.8 ? 0.8 : earth.rotation.x;
earth.rotation.x = earth.rotation.x < -0.8 ? -0.8 : earth.rotation.x;
earth.rotation.x += disY * 0.00005 * Math.PI;
earth.rotation.y += disX * 0.00005 * Math.PI;
renderer.render(scene, camera);
}
}
document.onmouseup = function() {
console.log(xkbg.rotation.y)
console.log(earth.rotation.x)
isMove = true;
setTimeout(function() {
zizhuan();
}, 1000)
}
//滑动鼠标让地球放大缩小
function intsScale() {
$(document).on('mousewheel DOMMouseScroll', function(ev) {
var e = ev || event;
e.preventDefault();
var value = e.originalEvent.wheelDelta || -e.originalEvent.detail;
var delta = Math.max(-1, Math.min(1, value));
if (delta == 1) {
num++;
num = num > 10 ? 10 : num;
} else {
num--;
num = num < -15 ? -15 : num;
}
camera.position.set(0, 0, 400 + num * 10);
});
}
function intStart() {
intScene();
intCamera();
intRender();
intLight();
intModels();
zizhuan();
intsScale();
renderer.render(scene, camera);
}
intStart();